Ideas are awesome. Having a client that knows exactly what they want can be helpful. Listen, then ask questions and make suggestions based on what you have learned. Some lead-off questions I like to use are:
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The clients answer to every one of these questions will have a significant impact on scope/time/budget. It’s crucial you get as many of these questions answered as possible. The simplest assumptions can cost untold hours or rework. It is your job to lead your client through the process and any mis or non-communication will inevitably fall on your shoulders.
It’s great for everyone to get their ideas on paper. Here is a very hasty, poorly written sample script: “We would like to fly in to the South door and highlight two pumps (P-101A, P-101B “T-100 BOTTOMS PUMP 1 and 2”) on the south side of the building. Next we want to highlight the E-100 “REFLUX DRUM” then exit through the East door. As we round the corner, we see V-100 “REBOILER” – the tank will “wipe” away exposing the glycol inside. The tank should wipe back on as the camera then flies by the E-101 “Reboiler” and finish at the T-100 “FRACTIONATING TOWER”
Congrats, you’re 3% there! Now it’s time to visualize some of the awesome ideas that are in your head. Doing this with hand drawn storyboards is a great way to present your ideas to the client for comment.
You don’t have to be an amazing artist to make a few storyboards. Drawing storyboards will help you understand the shot and should generate a great deal of questions, comments, and suggestions. Here are some examples:
The storyboards should outline every camera cut and give an idea of camera movement and object(s) animation as well as any effects involved. Be sure to get your clients sign off on your storyboards. Changes are OK and they will understand the increase in scope if changes are made past the signoff process.