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Tag: 3DS max

3DS Max – It’s AEC! Populate Infraworks Update 09/10/2015

3DS Max – It’s AEC! Populate Infraworks Update 09/10/2015

Hi all! I have finally updated the Populate Infraworks script. New features: • Animated models now follow the terrain! • Automatic export of animated populate models to DAE • Updated UI • Script and Max file now hosted on GitHub: https://github.com/davetyner/scripts If you have any issues with the script please update the issues page on […]

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3DS Max – It’s AEC! Get 3DS Max Populate’s Animated People into Infraworks 360

3DS Max – It’s AEC! Get 3DS Max Populate’s Animated People into Infraworks 360

Autodesk’s Infraworks 360 is a fantastically diverse offering for any company’s visualization workflow. When this workflow is combined with the limitless visualization possibilities of 3DS Max, the sky’s the limit of what is possible. In this 3DS Max, It’s AEC! article, we’re looking at 3DS Max’s Populate feature. Populate allows you to very quickly create […]

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New YouTube Channel!

New YouTube Channel!

Hey howdy hey designers! Just wanted to let you all know that I have consolidated all of my youtube accounts down into a single account which you can find here: https://www.youtube.com/channel/UC88F1Iiby4Qh5_XZGQ-dboA Currently there are 41 videos uploaded with many more to come. If you like what you see there, please subscribe! The channel is organized […]

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MAXScript: Improve Viewport Performance with the DWG to 3DS Max Block Cleaner

MAXScript: Improve Viewport Performance with the DWG to 3DS Max Block Cleaner

AKA Optimize Your 3DS Max/Design Scene!! AKA One Of The Most Important Things To Do After Importing DWG Files Into 3DS Max/Design Importing DWG CAD files efficiently is one of 3DS Max’s many bright spots. Unfortunately, the import will bring across some junk that will, depending on the complexity of your scene, significantly slow down […]

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Polyform Importer: The DWG batch importer for 3ds Max and 3ds Max Design

Polyform Importer: The DWG batch importer for 3ds Max and 3ds Max Design

I recently released my dwg batch import utility for 3ds Max Design called “Polyform Importer”. The purpose for creating the utility was to solve the problem of only being able to import one file at a time into 3ds Max. In this article, I will show you how to install it and then talk about […]

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Corona Alpha4 Renderer for 3DS Max

By on March 18, 2013 in 3DS Max Plugins, Autodesk 3DS Max, News with 8 Comments
Corona Alpha4 Renderer for 3DS Max

I want to give everyone a heads up that there is a new rendering engine on the scene that looks very promising. It’s called the Corona renderer. It’s fast, flexible, very easy to use and best of all it’s free!! Time is money and we all have precious little of both. This bad boy will […]

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MAXScript: Find Area of Circle

By on December 10, 2012 in Autodesk 3DS Max, MAXScript with 0 Comments
MAXScript: Find Area of Circle

Here is a little script I whipped up in about 15 minutes last night out of pure laziness. My daughters homework was to find the area of a circle based on radius or diameter. There were quite a few problems and I didn’t want to have to do the calculations each time. So, I came […]

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3DS Max Design: How To Create A Great Looking Sky

By on October 5, 2011 in Autodesk 3DS Max, Tutorial with 8 Comments
3DS Max Design: How To Create A Great Looking Sky

In the following tutorial, we will create a skydome that accurately projects light onto your scene. This tutorial is based largely (entirely) from the master of Mental Ray rendering, Jeff Patton. This tutorial will take you to youtube–> 3DS Max Skydome creation – If youtube is blocked, try replacing “http://www.youtube.com” with “https://www.youtube.com” in order to […]

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Project X makes the Autodesk 2011 Show Reel

By on June 6, 2011 in Project X with 1 Comment
Project X makes the Autodesk 2011 Show Reel

Tired of hearing about Project X accolades? We’re not! 😀 Huge thanks to Autodesk for putting our project in your reel, we are honored!! Congrats, Krew! You guys just keep blowing my mind. Click the play button below to play the reel or just check it out on YouTube! YouTube Link

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Project X – The Full Video

By on December 5, 2010 in AutoCAD Plant 3D, Autodesk, News, Project X with 4 Comments
Project X – The Full Video

In my presentation at the Autodesk University Plant Keynote on December 1st in Las Vegas, I explained how a group of davetyner.com members called “The Krusty Krew” came together to create this monster in just 15 days. The keynote audience seemed very into it as I took them through each step leading up to the […]

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